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Saturday, November 8, 2014

Call of Duty: Advanced Warfare Review

The Double Jump: Call of Duty: Advanced Warfare
     Call of Duty: Advanced Warfare still looks, feels, and plays like Call of Duty… except for one thing. By double tapping “x” or “a” the player can jet high into the air with ease. Also, if you aim it right, you can slam down onto someone from mid-air. This one feature changes the multiplayer game. The guns are all still there, some even looking close to the same as in the previous games. The only differences are the futuristic looks the weapons have along with their attachments. Different abilities for your “exo suit” can be picked to use in combat ranging from cloaking yourself to a speed boost, etc. Killstreaks are pretty much all the same, just different looks. You can also enable a fourth killstreak using a “wildcard.” Modifiers can be added to all killstreaks, but the killstreaks will then cost you extra kill points. Something I honestly praise the developer, Sledgehammer Games for is not just letting the player chuck a care package anywhere. In other words, the care package will not drop unless you trigger it in an open area of the map with no ceilings.
     Advanced Warfare’s class creation system is revamped with a “pick 13” system giving the player 13 customization slots for each of their weapons, attachments, killstreaks, perks, wildcards and exo abilities. This new system makes class creation simple. Multiplayer is still probably going to make you rage-quit at times, yell at your TV screen because of occasional crap-spawning, or someone killing you even though you put 6 shots into them. As said before, “double jumping” puts a whole new spin on multiplayer. Say you’re being chased, “double jump” and hop along the rooftops running for cover. The melee attack has been changed to knocking someone back 50 feet with a powerful swing of your arm. Trust me, it’s way cooler than just slashing someone with a knife.
     Supply drops are earned randomly playing through multiplayer and other modes. These “supply drops” contain weapons, new gear, and care package drops containing high or low-level scorestreaks. You can even get double xp for a set amount of time from them. Advanced Warfare’s campaign is like all the rest of the other Call of Duty games. You shoot a lot of bad guys, drive a few vehicles, and the good guy turns out to be not so good. We’ve seen it all before, but that doesn’t mean it’s bad. Explosions, car chases, gun fights; these are all the things that make the campaign so awesome. You play as Jack Mitchell, voiced by the ever so talented, Troy Baker. The game begins with the United States in a war with the North Koreans trying to repel their forces. Long story short, you lose your arm, you get an advanced prosthetic one and Johnathan Irons (Kevin Spacey) offers you a job in his private military corporation “Atlas”… blah, blah, blah.
     The game’s graphics look crisp and the cut scenes are easily the best out of every Call of Duty. You’re going to want to pick this game up on Next-Gen. Kevin Spacey’s face looks like it’s straight out of the movies. The game runs at sixty fps, but dips below sixty when the action on screen gets “too hot.” Multiplayer maps are designed well and work accordingly with the “double jump” mechanic. The guns looks great as well.
     Call of Duty: Advanced Warfare is basically still Call of Duty and it completely erases the horror that was "Ghosts." You are not going to play the game and barely recognize it. But, the changes that Sledgehammer Games did make to the formula do make the game a hell of a lot more fun than any of its predecessors.
Final Score: 8/10
Pros:
-          Double Jump
-          Pick 13 System
-          Crisp Graphics
-          Multiplayer Customization
-          Getting old, but Explosive Campaign
      Cons:
-          Occasional bad spawning
-          Damage calculations

-          Campaign getting old



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