From Software, known for their creations of the Dark Souls series and Demon Souls has released a new game made exclusively for the PlayStation 4. If you could not already tell from the picture above, its name is Bloodborne. Bloodborne is both a brutally difficult and incredibly satisfying game at the same time. First off, I'd like to state that I am a newcomer to From Software's games. I only recently experienced Dark Souls for the first time. Bloodborne drops players into the city of Yharnam. There is a strange illness spreading all over the city infecting its residents and turning them into your worst nightmares. Although the story here may not necessarily wow you, there's plenty more to be wowed by. You may start off in Yharnam, but soon after you will be traveling to many other locations. There is a fast-travel system in place with the fast-travel method being done using lanterns. Only one or two lanterns can be found in most areas of the game making for tense, sweat-inducing hysteria as you search for one to save your progress.
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the game's deeply-varied enemies and or by collecting/selling certain items. Spend your echoes wisely though to ensure you're playing how you want to play. The game's secondary currency is known as "Insight." "Insight" can be used to purchase limited items from the "Hunter's Dream" as well as summoning other players for co-op play.
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Bloodborne also contains "Chalice Dungeons." These are procedurally-generated dungeons that all have multiple layers with different loot to collect and different bosses to fight. "Chalice Dungeons" can only be accessed using "Chalices" you'll either collect from defeating bosses or from exploring the dungeons themselves. Perhaps one of my favorite features of Bloodborne, I loved the dungeons so much in part because of how separate they felt from the actual game. They're like a whole other world.
Exploration is central to Bloodborne and if you don't do it, you're likely to miss out on some vital tools. For instance, there is a "badge" you can collect that allows for the purchase of a new weapon called "Ludwig's Holy Blade." The door that is used to access the area that the badge is in can only be opened after defeating a boss though. Other times, exploring is necessary to maybe find a hidden shortcut to a lantern or around a few nasty enemies. The game does an excellent job of making you feel like you need to inspect every nook and cranny of your surroundings.
Combat in Bloodborne is fierce and heart-pounding, and good luck, because is there no option to pause the game. If you don't dodge at the right moment or attack at the wrong moment, you'll end up severely damaged or worse, dead, losing all of your Blood Echoes. Your echoes can be retrieved though if you go back to where you died or kill the enemy that killed you. You'll know he has them because his eyes will glow. Enemies are fast and relentless and getting too close can either allow you to inflict massive damage or have massive damage inflicted upon you forcing you to quickly roll away and consume one of your blood vials (health potions). As your health bar deteriorates from enemy attacks, you have the ability to regain your health by striking back.
Luckily, you have an arsenal of "Trick Weapons" and guns at your disposal. These "Trick Weapons" have two versions. One usually for close-range (Moderate damage) and the other, for long-range (Heavy damage). These really give the player the ability to fight how they want. For example, the "Kirkhammer's" short-range version is a sword, while its long-range version is a much larger hammer. Primary weapons are held with the right hand and when switched to their long-range version, typically become two-handed. Secondary weapons are held with the left hand. These include guns and even torches (more for lighting the way in dark places). Parrying is done by shooting an enemy right before they are about attack. This staggers them to the ground allowing the player to inflict massive damage with their primary weapon or by performing a visceral attack where you shove your hand into an enemy's body and essentially rip out a piece of them. Enemies can be locked onto for easier targeting as well. Having played Dark Souls recently, I can without a doubt say that in comparison to its combat, Bloodborne's is far more fluid.
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Is Bloodborne a "fair" game? Yes, because as long as you pay attention, you'll be just fine. It's designed to be difficult, but learning from your mistakes is what makes you better. One minute you'll be cursing From Software's name and the next you'll be praising Bloodborne, calling it a masterpiece. Employing a stellar equation of risk with reward, Bloodborne is near-perfect in all its glory.
PROS:
- Deeply varied enemies
- Chalice Dungeons feel like a whole other world
- The necessity of exploration and strategy
- Deep combat system
- Absolutely breathtaking to look at in every way
CONS:
- Co-op
- Loading times
- Poor story
Final Score: 9/10
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